Rian Johnson, the writer/director of Brick, has a new movie out called The Brothers Bloom, and it comes with a pretty neat idea:
I’ve never heard of anyone doing this before, and Johnson admits the same at the beginning of the commentary. But for the man who came up with the idea to make a movie cocktail out of mixing film noir with a high school flick in his first feature, doing something new is the name of the game. In fact, at Brick’s opening night screening, at the Arclight in 2005, Johnson gave out little “Brick Talk” booklets that provided a glossary to guide viewers through the movie’s particular slang world:
Also something I’ve never seen done before, or since.
The director’s audio commentary for The Brother’s Bloom is essentially the sort of thing you’d expect to find as a DVD bonus feature, and the idea is, of course, that you’re not listening to it the first time you watch the movie. Johnson jokes that it’s all just a ploy to get you to pay your admission a second time, but really, this idea has the potential for something much more. After all, interesting though it may be to listen to the director divulge all the subliminal symbolism and literary allusions embedded in the movie (hey, what can I say, I was a film student), it’s just a starting-off point for what this sort of audio “bonus track” could really be.
Think of it like 3-D (which is, in its 21-century digital reincarnation, once again all the rage) an extra “dimension” to how a movie can be experienced. It could be a supplemental soundtrack, or a character’s voice-over adding new meaning to the action, or even a layer of hidden clues — or puzzles — in a larger Alternate Reality Game around the movie. Who knows?
In the commentary, Johnson even toys with a social experiment: to see who else in the theater might be listening to the commentary track, as you are, he suggests all listeners cough on his cue.
Ok, so it’s probably smart to keep the encouragements for vocal “outbursts” in the theater setting to minimum, but this idea certainly presents a lot of possibilities in terms of how the traditional movie experience — which has more or less been the same for the past, like, 80 years — can be expanded and reimagined.